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Smoke FX

Tested making a smoke flipbook with Blender and used it in Unity in a particle system. Would have wanted to render a better quality texture, but I'm content with the result.

Demo video showing the effect and the setup in Blender

Colored the grayscale texture with a gradient

Colored the grayscale texture with a gradient

Setup in Blender

Setup in Blender

Rendered and combined flipbook

Rendered and combined flipbook