Website powered by

Global Game Jam -16 | Brimorbs

Displaying assets I made for the 48h jam game in 2016. I designed the art style, made the UI and background graphics, designed and made the monsters etc. The theme of the jam was "Ritual", for which we did a colorful puzzle-like game for mobile. Wanna try it out? Head over to the GGJ project page: http://globalgamejam.org/2016/games/brimorbs

UI, creature and background design and production

UI, creature and background design and production

UI assets

UI assets

Monster design and assets

Monster design and assets

An art style guide, because even game jam games deserve one.

An art style guide, because even game jam games deserve one.

An initial mockup of the game

An initial mockup of the game

Some initial sketches of the monsters

Some initial sketches of the monsters

Level background

Level background

World map

World map